University |
Uganda Martyrs University (UMU) |
Faculty |
Science (B.Sc.) |
Course |
Programming Methodology II: Object Oriented Programming with Java (Year 2, Term
1) |
Dates |
12 Weeks, September-December 2003 (see calendar) |
Lecturer |
Mr. G. Vogl, 077-606404, gvogl@ umu.ac.ug,
gregvogl@ yahoo.com, http://www.gregvogl.net/
|
Course Goals |
Process (Holistic) Goals
- Design, code, compile, run, test, debug, modify, and document programs
- Explain and use programming concepts, algorithms and processes
- Be prepared for further study of the software development aspects of computer science
Content (Atomistic) Goals
- Review basic C-like language features of Java including:
applications, variables, types, operators, expressions, statements, comments, I/O,
selection, repetition, functions, arrays, strings
- Use object-oriented features of Java including classes, inheritance, interfaces
and polymorphism
- Use basic algorithms (recursion, searching and sorting) and data structures (stack,
queue, list)
- Use Java applets, GUI components (AWT and Swing), two-dimensional graphics, event
and exception handling
- Use database and networking features
The main goal of this course is to write programs. Also see the detailed list of
learning objectives.
|
Prerequisites |
- An introductory first-year programming course in C++ or C.
- No prior object-oriented programming experience is required this semester (because
students learned C under the old curriculum).
- Knowledge of basic algebra and trigonometry.
|
Times, Locations,
Course Format |
- Theory sessions in the lecture hall.
Activities will include lectures, presentations, demonstrations, discussions, and
group exercises.
Asides will include common errors, quality tips, productivity hints, advanced topics,
historical/social background and howtos.
- Practical sessions in the B. Sc. computer laboratory.
Students will complete laboratory exercises and receive assistance with homework
assignments and programming projects.
|
Tools and Materials |
- Lecture notes and other documents will be put on reserve in
the library or made available for photocopying.
- Several books are currently available in the University
library, for sale in Kampala, and on-line.
- You are also encouraged to access the links to Internet
resources.
- You are responsible for obtaining a working
UMU e-mail account and Linux login.
- You will use the Linux operating system environment to develop software.
- You will use a text editor to develop source code.
Window-based editors include gedit, kedit, kwrite, kate. Text-based editors include
emacs, vi, vim, pico.
You will use an integrated software development environment (such as Kdevelop or
Forte).
- You will use javac (the Java compiler) to produce executable programs.
- The instructor and system administration staff may be able to provide limited help
to install the necessary software on student personal computers, but no promises
can be made.
|
Policies |
See the instructor's course policies.
|
Grading |
10% |
12 laboratory exercises (Lab 1-12) |
20% |
5 programming assignments (Homework 1-5) |
20% |
2 programming projects (Project 1-2) |
50% |
Final Examination |
|